![]() ![]() And then, once the story moved inside, I was impressed to hear that the sounds of the rain continued, but it was that sound of rain on glass and it created a much different atmosphere for the scene. The sounds of the rain were very direct and gave me that feeling like I needed to seek shelter. Near the beginning of the game, there is a rainstorm happening and at first you are on the roof of a building. The scenes are all very well designed, however, and there is a great sense of place in each location, especially when it comes to ambient noises and atmospheric details. The game still exudes a very retro feel, and part of that comes from the pixelized graphics and basic animations. The website for Unavowed claims that this particular game has twice the resolution of a typical Wadjet Eye game. This game really allows you to have a choice in what happens. It isn’t like some other games that only give you the illusion of choice and then just hand-wave and make the thing happen no matter what you said or did. And depending on what you choose, different outcomes really do happen. ![]() There are places where you are given a choice. Things like this happen quite often in the game. This single choice sets one of three background stories in motion that will show who you were and how you came to be in the position you found yourself. You can choose any of the three that describes who you were before you were possessed and then that reality becomes true. The hard choices start from the very beginning of the game where you are being exorcised and the one doing the exorcism asks you to remember who you are. Luckily for those of us who care more for complex stories with intertwining plot lines and serious choices that actually have a great impact on the story, there are games like Unavowed out there.įrom the developers that made Gemini Rue, we are treated to another fantastic adventure here with Unavowed, which is a game about demons and those select few who have chosen to sacrifice everything in order to stand up to them and keep them at bay. They have become the white whales of the gaming industry. In a world of adventure games with slick interfaces and predominantly single-minded storylines, games that focus on substance over style have become like elusive, mythical creatures. Point-and-click style adventures bring back memories of a bygone era of gaming. ![]()
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